


So, what I've done is just put all my games on a 4TB drive, then add all those games to my Steam library manually.

Went to download the game, and it only way I can redeem it is through the stupid launcher. When I bought my GPU, it came with a game download. All these different launchers are absurd. If we're going to be at this point where it's a solid decade between games, it feels like it's even more urgent that they figure this out.But, yes, I agree. My ideal solution would be that they hire and build a new Rockstar in-house studio that just focuses on drudging up the source code from old projects (or even remaking them entirely if that is required for something) and giving them the treatment they deserve, updating them one by one and preserving their legacy, even going as far as to continually relicense the music (if the cost of this is having to buy a new copy of the remaster every ten years, I'd be okay with it!). I can't stand what the compression does to my eyeballs. For one, it uses pre-rendered cutscenes constantly, and they look so awful in comparison to the game running in real-time, so I hope someday they replace those with in-engine cutscenes, for the sake of my eyeballs. I was playing through Max Payne 3 recently and even that has some problems that a remaster could really help fix, yet for whatever reason, a rerelease is MIA. I hate that Definitive Edition did so poorly (though it's their fault) because it made it seem like people aren't interested in this when the reality is that they'd be more than happy if the ports were competent and focused on rereleasing the games exactly as they were, but with higher resolution and FPS and whatnot. I go back to various Rockstar games from time to time and always have a miserable time trying to get things working or, if that's not the problem, playing around with fanmade patches and such to get the games back to how they were originally.
